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	<title>Comments on: After playing Left 4 Dead 2</title>
	<atom:link href="http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/</link>
	<description>AppleGeeks weblog</description>
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		<title>By: Gigamister</title>
		<link>http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/comment-page-1/#comment-410626</link>
		<dc:creator>Gigamister</dc:creator>
		<pubDate>Tue, 24 Nov 2009 22:22:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/#comment-410626</guid>
		<description>I&#039;ve played the game through, and as of yet, only survived once with all four survivors.  Sometimes it was the AI being dumb, others dumb luck, and of course the fact that the tank spawns between you and escape is annoying.
I like the feel of this game, and the fact that the level changes when you run through it more than once is nice.  It keeps you on your toes.
As for weapons, I stick with the combat rifle (SCAR), grenade launcher, and whenever possible the chainsaw.  Nothing kills better.
Oh and Hard Rain can bite me with all its &quot;witchyness&quot;.  Once you play it you&#039;ll see.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve played the game through, and as of yet, only survived once with all four survivors.  Sometimes it was the AI being dumb, others dumb luck, and of course the fact that the tank spawns between you and escape is annoying.<br />
I like the feel of this game, and the fact that the level changes when you run through it more than once is nice.  It keeps you on your toes.<br />
As for weapons, I stick with the combat rifle (SCAR), grenade launcher, and whenever possible the chainsaw.  Nothing kills better.<br />
Oh and Hard Rain can bite me with all its &#8220;witchyness&#8221;.  Once you play it you&#8217;ll see.</p>
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		<title>By: cypress</title>
		<link>http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/comment-page-1/#comment-410608</link>
		<dc:creator>cypress</dc:creator>
		<pubDate>Sat, 21 Nov 2009 04:48:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/#comment-410608</guid>
		<description>as you&#039;ve already read, Hard Rain is pretty crazy. I Thought it started off pretty slow but holy hell once the storm hits i started getting freaked out, i thought we would have to fight through a freaking hurricane in the finale.

on difficulty, i think the hardest part is not knowing whats next. L$D scared the crap out of me to the point were normal seemed impossible. now i can run through it like a breeze on hard (Expert still requires a good team but once you get T2 weps its pretty easy till the finale). 

Not knowing whats coming next is what gets me in L4D2. not knowing where to go or knowing at what parts i will probably find ammo is making the game a lot harder, but a few months down the road i;m pretty sure I&#039;ll only be playing Vs again, and scavenge too.

on melee weps, their pretty good if your main is a rifle, use hand guns if your using a shotgun though. oh and Cory, I&#039;m pretty sure all melee weps can hit multiple zombies at a time.

overall there is a different feel to L4D2, not better or worse but different in my opinion.</description>
		<content:encoded><![CDATA[<p>as you&#8217;ve already read, Hard Rain is pretty crazy. I Thought it started off pretty slow but holy hell once the storm hits i started getting freaked out, i thought we would have to fight through a freaking hurricane in the finale.</p>
<p>on difficulty, i think the hardest part is not knowing whats next. L$D scared the crap out of me to the point were normal seemed impossible. now i can run through it like a breeze on hard (Expert still requires a good team but once you get T2 weps its pretty easy till the finale). </p>
<p>Not knowing whats coming next is what gets me in L4D2. not knowing where to go or knowing at what parts i will probably find ammo is making the game a lot harder, but a few months down the road i;m pretty sure I&#8217;ll only be playing Vs again, and scavenge too.</p>
<p>on melee weps, their pretty good if your main is a rifle, use hand guns if your using a shotgun though. oh and Cory, I&#8217;m pretty sure all melee weps can hit multiple zombies at a time.</p>
<p>overall there is a different feel to L4D2, not better or worse but different in my opinion.</p>
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		<title>By: Cory</title>
		<link>http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/comment-page-1/#comment-410606</link>
		<dc:creator>Cory</dc:creator>
		<pubDate>Fri, 20 Nov 2009 17:53:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/#comment-410606</guid>
		<description>A friend tells me Hard Rain is apparently incredibly dark and creepy. Haven&#039;t had the chance to try it myself. Going through a carnival in the middle of the night was kind of creepy, but overall Dark Carnival had more of a feel of goofiness to it than creepiness.

I still have fun with the melee weapons, even after having used them for a while, and try to carry one around. It makes getting swarmed by an entire horde easier to deal with. Also, the bat has a special little gibbing effect. If any of the bits that explode off of a zombie you kill with the bat hit another zombie, that zombie also dies instantly.</description>
		<content:encoded><![CDATA[<p>A friend tells me Hard Rain is apparently incredibly dark and creepy. Haven&#8217;t had the chance to try it myself. Going through a carnival in the middle of the night was kind of creepy, but overall Dark Carnival had more of a feel of goofiness to it than creepiness.</p>
<p>I still have fun with the melee weapons, even after having used them for a while, and try to carry one around. It makes getting swarmed by an entire horde easier to deal with. Also, the bat has a special little gibbing effect. If any of the bits that explode off of a zombie you kill with the bat hit another zombie, that zombie also dies instantly.</p>
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		<title>By: Harknail</title>
		<link>http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/comment-page-1/#comment-410602</link>
		<dc:creator>Harknail</dc:creator>
		<pubDate>Fri, 20 Nov 2009 07:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/#comment-410602</guid>
		<description>I was surprised to see Hawks power symbol being used by a real life superhero
http://reallifesuperheroes.org/?p=553</description>
		<content:encoded><![CDATA[<p>I was surprised to see Hawks power symbol being used by a real life superhero<br />
<a href="http://reallifesuperheroes.org/?p=553" rel="nofollow">http://reallifesuperheroes.org/?p=553</a></p>
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		<title>By: Jko</title>
		<link>http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/comment-page-1/#comment-410598</link>
		<dc:creator>Jko</dc:creator>
		<pubDate>Thu, 19 Nov 2009 12:04:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/#comment-410598</guid>
		<description>The advantage of the melee weapons is that they are far more effective against groups of standard zombies and non special specials. They really help crowd suppression, and are useful for rushes. The downside is as soon as you are in a situation with a special zombie and are short or run out of ammo you are fucked since your secondary has no range.

I think the melee added a lot of needed depth to the secondary weapons. Overall I feel like the additions really expand the game options, and I am excited to LAN some 4v4. I never felt shorted by L4D in the first place, and I think L4D2 has gone a long way to come across as a real sequel and not just an add-on. This kind of thing is the future of games to be honest. With ballooning development costs more and more first releases are going to feel a bit cut compared to their more realized sequels.</description>
		<content:encoded><![CDATA[<p>The advantage of the melee weapons is that they are far more effective against groups of standard zombies and non special specials. They really help crowd suppression, and are useful for rushes. The downside is as soon as you are in a situation with a special zombie and are short or run out of ammo you are fucked since your secondary has no range.</p>
<p>I think the melee added a lot of needed depth to the secondary weapons. Overall I feel like the additions really expand the game options, and I am excited to LAN some 4v4. I never felt shorted by L4D in the first place, and I think L4D2 has gone a long way to come across as a real sequel and not just an add-on. This kind of thing is the future of games to be honest. With ballooning development costs more and more first releases are going to feel a bit cut compared to their more realized sequels.</p>
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		<title>By: Nick</title>
		<link>http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/comment-page-1/#comment-410597</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 19 Nov 2009 09:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/#comment-410597</guid>
		<description>Well..in the first campaign...I found running through the burning building to be unsettling...

On top of that, with all the weapons?  Makes it harder to grab a single gun and make it through the entire campaign with it, at least that&#039;s hwo I feel.  Also, hard rain?  Definitly goes from normal to omgwtfbbqpizzasauceclamshells pretty fast</description>
		<content:encoded><![CDATA[<p>Well..in the first campaign&#8230;I found running through the burning building to be unsettling&#8230;</p>
<p>On top of that, with all the weapons?  Makes it harder to grab a single gun and make it through the entire campaign with it, at least that&#8217;s hwo I feel.  Also, hard rain?  Definitly goes from normal to omgwtfbbqpizzasauceclamshells pretty fast</p>
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		<title>By: Jessica</title>
		<link>http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/comment-page-1/#comment-410594</link>
		<dc:creator>Jessica</dc:creator>
		<pubDate>Thu, 19 Nov 2009 00:29:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/#comment-410594</guid>
		<description>the scary part, thats exactly what my physics teacher looks and acts like .-.</description>
		<content:encoded><![CDATA[<p>the scary part, thats exactly what my physics teacher looks and acts like .-.</p>
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		<title>By: Bulb</title>
		<link>http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/comment-page-1/#comment-410593</link>
		<dc:creator>Bulb</dc:creator>
		<pubDate>Thu, 19 Nov 2009 00:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/#comment-410593</guid>
		<description>well your boats closer to the shore then mine XD. I has to wait til sunday to get it and i have to work before i can go out and get it. but none the less I&#039;m so ready for it. I played the demo again today and killed the wandering witch with a machete I ran around her and went to town on her. she was down before he could hit me XP .</description>
		<content:encoded><![CDATA[<p>well your boats closer to the shore then mine XD. I has to wait til sunday to get it and i have to work before i can go out and get it. but none the less I&#8217;m so ready for it. I played the demo again today and killed the wandering witch with a machete I ran around her and went to town on her. she was down before he could hit me XP .</p>
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		<title>By: HardWearJunkie</title>
		<link>http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/comment-page-1/#comment-410591</link>
		<dc:creator>HardWearJunkie</dc:creator>
		<pubDate>Wed, 18 Nov 2009 17:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/#comment-410591</guid>
		<description>I hate you all for having it. I want to kill more zombies, but have to wait until Friday. (In the same boat as Bulb.) The demo was still sweet, though that wandering witch was...hard to discern from background coloring. And the remixed cue music is great for the region.</description>
		<content:encoded><![CDATA[<p>I hate you all for having it. I want to kill more zombies, but have to wait until Friday. (In the same boat as Bulb.) The demo was still sweet, though that wandering witch was&#8230;hard to discern from background coloring. And the remixed cue music is great for the region.</p>
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		<title>By: ItchyTasty</title>
		<link>http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/comment-page-1/#comment-410590</link>
		<dc:creator>ItchyTasty</dc:creator>
		<pubDate>Wed, 18 Nov 2009 17:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.applegeeks.com/blog/2009/11/18/after-playing-left-4-dead-2/#comment-410590</guid>
		<description>I played Hard Rain last night and loved it.  At first I thought it was kinda cheesy to have to back track through the level, but they did a very good job of making it feel different than the way in.  The weather effects were freakin awesome.  Mobile witches in a confined space definitely make for tension.  

Oh yeah and braaaaainzzz....</description>
		<content:encoded><![CDATA[<p>I played Hard Rain last night and loved it.  At first I thought it was kinda cheesy to have to back track through the level, but they did a very good job of making it feel different than the way in.  The weather effects were freakin awesome.  Mobile witches in a confined space definitely make for tension.  </p>
<p>Oh yeah and braaaaainzzz&#8230;.</p>
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